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- Playday Rules -

 2010 TLPRC Playday Rules

You MUST present a current coggins on EVERY horse you bring to the TLPRC playday EVERY TIME. You are welcome to bring a copy to leave on file otherwise you will not be allowed to participate or stay on the grounds with your animals. There will be NO exceptions!

- 2010 Playday Series Dates -

February 27th - Practice Playday

  1. March 12th - Big T

  2. April 9th - Double Barrels

  3. May 14th - Mad Mouse Race - Rained Out - Used May 21st date.

  4. June 11th - Pylons

  5. August 13th

  6. - Ring-A-Pole
  7. September 10th - Bowtie

  8. October 8th - Spur

- Rain Dates -
May 21st
September 17th
October 15th
 

- Point Standings -
TLPRC 2010 Playday Point Standings

- Playday Pics -
 

Playday Chairman: Lorrie Phillips

Goal: A venue for area riders (especially children) to improve their
horsemanship skills in a fun and rewarding environment that teaches
charitable sportsmanship. Increase playday participation.

Sign-up at 6:00pm - Leadline starts at 6:30pm
ALL OTHER CLASS WILL BEGIN RUNNING IMMEDIATELY AFTER LEADLINE HAS COMPLETED

- Classes -
Leadline / 8 & under / 9-12 / 13-21 / 22-44 / 45+ / Mens (18 & over) / Novice
Age is determined as of January 1, 2010
Can enter only one class - one rider, one horse

To qualify for the series, you must ride 5 out of 7 playdays and must be a TLPRC
member-in-good-standing (see TLPRC By-laws). Awards presentation will be at the
Christmas party in December.

Cost will be $25.00 for all 5 events - regardless of membership status or class or
$6.00 per event / Exhibitions $4.00 per ride


- EVENTS -
Arena Race, Rotating Event*, Poles, Straight Barrels, Cloverleaf Barrels
*Rotating Events: Big T, Double Barrels, Mad Mouse Race, Pylons, Ring A Pole, Bowtie, Spur
 

- AWARDS & PRIZES -
Daily Awards
1st - 6th place ribbons per event
1st - 6th place prizes at day end per age group

Series End Awards
Buckles (or cash equivalent) to all qualified placings at series end
To qualify for series awards, you must qualify in 5 of the 7 playdays.

Other Prizes
Drawing for 2 Saddles
Must qualify for the Series End Awards to be eligible for the saddle drawing
Your name will go into the drawing for each qualified playday.
Saddle #1 will be drawn from all names from the 19 & under classes.
Saddle #2 will be drawn from all names from the 20+ classes, including novice.
Must be a member in good standing to qualify for Series End Awards and Saddles
 

Rotating Events:
 

Big T

Go through the timing line, press the first pole on either the left or the right, pass the next two poles on alternate sides. If the 3rd pole is passed on the right side, proceed to the barrel o your left, making a left turn and then a left turn around the other barrel. The weave back through the three poles on opposite sides to pass through the timing line.

NOTE: If the first pole is passed on the right side, the two barrels will both be left turns. If the first pole is passed on the left side, the two barrels will both be right turns.

 

 

Double Barrels

 

The rider races across the start and finish line to the first barrel and picks up the flag. The rider may circle the barrel. The rider continues to the second barrel where the flag is placed on top of or in the second bucket as the rider goes around the outside of the barrel. The rider may circle the second barrel. The rider continues across the start and finish line. It is not necessary that the rider stick the flag in the sand, but the flag must remain in or on the bucket. The rider may ride either a right or a left pattern.

Penalties

There will be a five (5) second penalty added to the rider's time for knocking over the first bucket or barrel.

Disqualification

  1.  Dropping the flag on the ground or barrel.
  2. Failure to deposit the flag on top of the second bucket.
  3. Knocking over or steadying the second bucket or barrel.

     

    Mad Mouse Race

    Two cones will be placed 10 feet from the timer line. These cones will be 8 feet apart and centered with the alleyway. Two poles and one barrel will be set up 30 feet from and parallel with the timer line. The poles will be set 30 feet left and right of the barrel.  Contestant must enter the arena and pass between the cones, then circle a pole on either the right or left side. Pass the opposite side of the center barrel and circle the last pole. Then the contestant must pass back between the cones and cross the timer line. PENALTIES-Knocking over a cone, pole or barrel will result in a five second penalty for each. 

    Disqualification

    Breaking the pattern will be cause for disqualification.

 

Pylons

The horse and rider must go between all pylons turning either to the right or left and going around the center pylon pole. The center pylon pole may be steadied. Then the rider must run the remainder of the pattern accordingly.

Penalties

A two (2) second penalty for knocking over a pylon or the center pylon pole.

Disqualification

 Breaking the pattern.





***Warning: Under the Texas Law (Chapter 87, Civil Practice and Remedies Code), an equine professional is not liable for an injury to or the death of a participant in equine activities resulting from the inherent risks of equine activities.***


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